Viewport coordinates are designated by the bottom line of hex digits in the HUD.Current coordinates are designated by the top line of hex digits in the HUD.During pause press to advance one frame.During pause press and hold to enable slow-motion (this proceeds at half-speed for as long as the button is held down).During pause press to fade to black and restart from the level select screen.Press to place the selected object at the current coordinates.Press + to advance backwards through the debug object list.Press to advance forward through the debug object list.Press + to cycle through all mapping frames of the character when in normal mode.A Game Genie code for accessing the level select is also available. This cheat also enables debug mode, which is activated by holding and pressing to choose a level. Pressing on the level select screen increments a counter that determines the players' characters in the Competition mode Zones, with the first controller incrementing the left counter and the second counter incrementing the right: Press twice (or once) to see a "Sound Test" option on the title screen.Īn alternative way to unlock the level select, which can be performed on real hardware, is to activate the level select in Sonic the Hedgehog 2, then remove the Sonic 2 cartridge without turning the power off, insert the Sonic 3 cartridge, and reset. In the Sonic Jam version of the game the code is entered on the title screen and no precise timing is required. This code is notoriously hard to do, due to the weird frame windows, but if performed correctly, the Ring collection sound will play. Right after the Sega logo's screen darkens and Sonic starts jumping towards the screen, quickly press.
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